Hands-on
- Serious Games -
Spring 2009
Contents
Slides
- Update on Project 4
- Notes from Project 1
- Questions about Project 2?
- Project 3
- Playtesting something
- Some time for team meetings?
- Got a phone number for teacher, and a time she should be available.
- Called this morning... She's at a conference. Will try again Monday.
- What should I ask her?
- The class timing: 1:30-2:25?
- Class size?
- Demographics of the class: male/female, ethnicity(?), favorite games
- Anything specific about planetary science that they should know?
- When are they being tested?
- Availability for playtesting
- Computer specs. Privileges to install stuff?
- Other?
P1
[3/7,
2009/05/07]
- Grading is coming along.
- Some things I've noticed:
- "Learning objectives" means very different thing from "game objectives".
- Unclear on the concepts:
- Co-design
- Identity
- Meaning as action image
- Optimize interface fidelity
Description
Paper prototyping
Due a week from Tuesday?
Vids
Argumentation game paper
Please be gentle! I hadn't even started to study (or play recent) games when we designed this. Also, none of us knows tech side of game creation, so we stayed low-tech.
Draft version of argumentation game
Maybe later
Bogost.com