GAM 382: Serious Games

Project 4: A Serious Game

Due Wednesday, June 10, in class

Objectives

Introduction

This is it. This where it all comes together. You've faced the challenge of creating a game to help teach certain concepts. Now you will find out how well it worked.

This is a group project.

What you will do

What you will present

Before the Wednesday session, your group should prepare a presentation about your game to give in class. You should use powerpoint (or similar), to help you organize your ideas and for review during grading. Your presentation should revolve around the learning objectives for your game. Include these topics:
  1. The learning objectives for your game. What types of knowledge (from Bloom's taxonomy) are included?
  2. Your design concept, and how it addresses the learning objectives
  3. Main implementation issues (but not tedious details please)
  4. Roles: a table giving details of who did what in this project
  5. Learning assessment:
  6. Discussion
  7. Conclusions

What you will hand in

Grading

This project is worth 25% of your final grade. Grading will not be based on how well the students learned the intended concepts, but it will be based on how seriously you attempted, addressed, and reflected on the learning objectives. More specifically, the grade will be based on:
Last modified: Thu Jun 4 10:51:16 CDT 2009