LAB: Subtraction (in Lewis 1307) - Intro to Cognitive Science: Cognitive Modeling - Fall 2009

Contents

Overview of Today's Class [1/7]
Questions about Repair Theory? [2/7]
THE GAME [3/7]
Section 3 Discussion [4/7]
Project 3 [5/7]
Coming up [6/7]
Soar paper intro [7/7]

Slides

Overview of Today's Class [1/7, 2009/10/06]


Questions about Repair Theory? [2/7, 2009/10/06]

What needs to be clarified from the paper?


THE GAME [3/7, 2009/10/06]

Rules:


Section 3 Discussion [4/7, 2009/10/06]

Five criteria:

  1. Empirical adequacy
  2. Tailorability (aka "degrees of freedom" or "parameters")
  3. Domain independence
  4. Elucidates non-studied phenomena (e.g. "bug migration")
  5. Learnability

Project 3 [5/7, 2009/10/06]

The assignment


Coming up [6/7, 2009/10/06]


Soar paper intro [7/7, 2009/10/06]

Another general cognitive architecture like ACT-R. Shared origins. Both use production rules for procedural knowledge. Long(ish), but written for a general audience.

Some key/unfamiliar concepts:

Also see the reading guide.